Recipes
Getting Started
Our first recipe starts at the beginning. Claymerikorp’s games are simple because we can’t make anything more complex. Yet. We’ve only been at this since December of 2008 when we took a look at what people were doing and thought, “Hey, I bet we could do that.” You’ve probably looked at XNA Indie Games and thought the same thing. You’d be right. Here are a few tips for getting off the ground. Read the full post.
